Graphic Novel
Notes on:
Understanding Comics by Scott McCloud
- There are six different types of transitioning between panels
- Movement-to-movement
- Action-to-action
- Subject-to-subject
- Scene-to-scene
- Aspect-to-aspect
- Non-sequitur
- Sometimes you don’t need the panels (the lines of the box)
- Use bold to emphasize the words
- Make the readers look/think/imagine things outside of the panel
- The use of closure which allows the readers to perceive an object as a whole (based on past experience) while only showing parts of the object
- Use some black backgrounds when it’s the main character talking to the readers
- Use different sized panels
- The gap between panels are known as the gutter, which allows the readers to combine the images and imagine what’s happening between the two scene
- The readers are participating in the story as they imagine the story in the way they want
- Authors assume readers can read in the order they want
- Draw outside of the box
- Portray time on a line from left to right
- Panels (and content) serve as a general indicator of time and space being divided
- The length of the panel can convey the length of the time
What I applied in my graphic novel:
|
Movement-to-movement |
|
Action-to-action |
|
Subject-to-subject |
|
Scene-to-scene |
|
Aspect-to-Aspect |
- Used different sized panels
- Didn't use panels for some
- Extended the panel to emphasize the length of time
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